[[File:|thumb|right|Epilog Laser in the Idea Shop Prototyping Lab]]
About Epilog Laser
The epilog laser is a machine that is capable of cutting, rastering, and etching a variety of materials in a quick and easy way. The laser is limited to performing these actions in the 2D X-Y plane and uses a laser to do so. This machine uses files printed from AutoCad to
- General Stats:
- Material : Plaster (CaSO4)
- Maximum Part Size : 203mm x 254mm x 203mm (8in x 10in x 8in)
- X/Y Resolution : 300 x 450 dpi
- Layer Thickness : 0.089mm (.0035in)
- Main Article : Processing zPrinter Files
- We will only process STLs which have:
- 1 shell per continuous part
- 0 border edges
- 0 invalid orientations
- 0 holes.
- Geometry should have a minimum wall thickness of 2mm for “best chances” to survive post processing.
Even if Netfabb reports no invalid orientations, if we see red triangles in repair mode there is a problem with your model. Print at your own risk. If you are unsure of a model in NetFabb and want to see how it is perceived by the zPrinter we can process it in zPrint.
Fixing a File
- Main Article : Fixing STLs
Students are welcome to use any of our computers for fixing their files in Netfabb or Rhino.
- Here are some tips to get you started at home:
- Ideally in Rhino you want one closed polysurface before meshing.
- NetFabb is better at meshing than Rhino. Consider opening the 3dm file in NetFabb to generate the STL instead.
- Default repair is decent at fixing holes, border edges, and invalid orientations. Then try using boolean join to reduce shells down to 1.
- If boolean join results in multiple shells then most likely the shells are not contiguous. Consider deleting extra shells in model.
- Extended repair wraps an existing STL in a new mesh. This can severely alter geometry and result in thin walled sections.
You can color your model in the zEditPro Software or export a VRML file from your favorite CAD software. VRML files must be saved as Version 2 with texture coordinates exported. Since there is no black color cartridge, any black on your model will be a high density mix of CMY and may appear as thin stripes of those colors. We cannot guarantee color accuracy.
Coloring in zEditPro
- Main Article : Coloring in zEdit Pro
- From Paint and Texture Model mode, you may either apply colors or a texture (image) to your model:;
- For coloring: you may color triangles, surfaces, shells, or the entire part. Right click to apply your changes.
- For texturing you can apply it to visible surfaces or your whole model. You may also apply the texture as a straight projection or wrapped around the model.
- Right click to preview changes and right click to apply.
- "Main Article : Preparing a File to Print"
Once a file has been processed and is ready to be printed, find a shop supervisor to help add it to the queue. The length of the queue is highly variable, and the time it takes to print a model may range from a few days to being ready by the end of the day it is submitted. Keep in mind that the ZPrint queue is very full during finals, midterms, and the time surrounding IPro Day. An estimate of queue length and a time to come pick up the part will be communicated to you once your part is added to the queue.
- "Main Article : Cleaning and Preparing for Infiltration"
After the part has been successfully printed, it is ready to be removed and cleaned. If a part is sturdy, one of the shop supervisors will clean the part. If the part has a high chance of failure, the creator of the part must remove and clean the part. To remove the part, the bed is raised and the powder surrounding the part is removed using the built in vacuum. Once the part is mostly free of powder and can be picked up, it is placed into the chamber to the right of the printing bed, and compressed air is used to remove the remaining dust. If the creator of the part does not wish to infiltrate the part, this is the end of the process and the creator is free to take the part.
The printed parts from the Zprinter are very fragile, In order to make the part more durable it is either submerged in a infiltrate fluid or it is poured over the part. The infiltrate fluid is essentially a kind of super glue which is designed to rapidly strengthen parts. It is a non-blooming resin that can be easily sanded and painted. Not only do you get strong parts, but Z-Bond enhances the vibrancy of models printed with color.